AI Insights · Timothy · October 2024
Top 5 Low Poly Games Performance in Czech Republic, Q3 2024
Explore the performance trends of the top 5 low poly games on the unified platform in the Czech Republic during Q3 2024, featuring key insights on downloads, revenue, and active users.
In the third quarter of 2024, the top low poly games in the Czech Republic showcased varied performance trends on the unified platform, combining data from both iOS and Android. This analysis, derived from Sensor Tower's data, highlights key metrics such as downloads, revenue, and weekly active users for these games.
Roblox from Roblox Corporation saw a mixed trend in revenue, peaking at about $131K in mid-August, before declining to approximately $62K by the end of September. Downloads were strongest at the end of July with over 10K, while weekly active users started at around 620K in July and gradually decreased to about 547K by the end of the quarter.
Frozen City, published by Century Games Pte. Ltd., experienced a relatively stable revenue pattern, with a slight peak of $2.7K in September. Downloads reached their highest at 1.1K in August, and active users remained steady, fluctuating around 5.3K to 5.9K throughout the quarter.
Idle Lumber Empire - Wood Game by AppQuantum Publishing Ltd. maintained consistent revenue, hovering around $2K weekly, with a small peak in September. Downloads were highest in early July at 2.1K but showed a decline, with a brief recovery to 1.1K in late September. Weekly active users exhibited a rise towards the quarter's end, reaching approximately 2.4K.
Art of War: Legions from Fastone Games experienced a decline in revenue, starting at $1.8K and dropping to $752 by the end of September. Downloads were modest, peaking early in the quarter with 157, and active users saw a slight decrease, beginning at 1.1K and ending at 722.
Finally, Eatventure by Lessmore UG (haftungsbeschränkt) had fluctuating revenue, starting at $1K and ending at $590 by September's close. Downloads peaked in mid-August at 1.3K but decreased significantly afterwards. Weekly active users remained relatively high, peaking at over 10K but eventually settling at around 7.7K by the end of the quarter.
For more detailed insights and data, Sensor Tower provides comprehensive analytics on these games and more.